
Stone
from $10.99/ 30 days
For small groups and vanilla plus
- About 20 players
- 4 GB RAM, the server’s power
- 40 GB space for worlds & mods
- Fast AMD Ryzen CPU
- Protection against attacks (DDoS)
Every player starts on a tiny island in the void and builds everything from there.
Skyblock starts each player or team on a small island with a tree and a few blocks, floating over an empty void. Resources come from cobblestone generators, farms and trading — there is no terrain to mine.
For a small group a void world plus a skyblock datapack is enough. For a public server you want an island plugin that creates islands per player, handles team invites and protects each island.
Included in every plan: DDoS protection, NVMe storage and automatic backups.
An island plugin such as BentoBox with its BSkyBlock add-on creates islands, teams and island protection.
Islands sit in a void world, so empty chunks generate fast and the world stays small.
Vault with an economy plugin lets players sell farm output — the core loop of most skyblock servers.
Hundreds of automated farms cost CPU. Paper settings and upgrading RAM keep ticks stable as islands grow.
Choose "Community server" in the configurator.
Enter your player count; each active island adds some load.
Select a location and order.
Install Paper and an island plugin, then set the starter island and island spacing.
Based on 20 players. Upgrade memory any time.

from $10.99/ 30 days
For small groups and vanilla plus

from $16.49/ 30 days
For growing communities

from $21.99/ 30 days
For busy worlds and big modpacks
A datapack works for friends sharing one island on vanilla. For separate islands per player, teams and protection, use an island plugin on Paper.
Far enough that players cannot bridge over and that farms do not share loaded chunks. Island plugins let you set the distance before the first island is created — changing it later is hard.
Less than a normal world, because void chunks are almost empty. Player-built islands and backups make up most of it.