
Iron
from $16.49/ 30 days
For growing communities
- About 40 players
- 6 GB RAM, the server’s power
- 60 GB space for worlds & mods
- Fast AMD Ryzen CPU
- Protection against attacks (DDoS)
Mine, sell, rank up. Repeat until you are free.
A prison server is built around a progression loop. Players start in the lowest mine, sell what they mine for money and buy ranks that unlock better mines. At the final rank they prestige or become free.
Everything runs on plugins: a mine plugin that refills areas on a timer, a rankup plugin, an economy and shops. Mine resets replace thousands of blocks at once, which is where fast storage and a tuned Paper server matter.
Included in every plan: DDoS protection, NVMe storage and automatic backups.
A mine plugin refills each mine with a set block mix on a timer or when it is mostly empty.
Vault connects a rankup plugin, an economy plugin and sell shops.
Balances and ranks in a database survive crashes and can be shared across servers.
Prison servers use a pre-built map with WorldGuard regions for cells, mines and spawn.
Choose "Community server" in the configurator.
Set your target player count; the configurator suggests the RAM.
Pick a location and order.
Upload your prison map, then install mine, rankup and economy plugins.
Based on 40 players. Upgrade memory any time.

from $16.49/ 30 days
For growing communities

from $21.99/ 30 days
For busy worlds and big modpacks

from $32.49/ 30 days
For large worlds and networks
A reset replaces every block in the mine at once. Keep mines a reasonable size, stagger reset timers and let the mine plugin reset in batches if it supports it.
Yes. Most mine plugins let you select the mine area with a WorldEdit selection.
It saves a lot of time. Upload the map via SFTP and set level-name in server.properties to its folder name.