WorldEdit

An in-game map editing tool for changing large areas of blocks at once with selections, commands, brushes and schematics.

WorldEdit is an in-game world editor developed by EngineHub. It lets you select an area and change thousands of blocks at once instead of placing them one by one. It is available for Bukkit-based servers such as Paper and as a mod for Fabric and NeoForge/Forge.

The basics

  • //wand gives you the selection tool (a wooden axe by default). Left-click sets the first corner, right-click the second.
  • //set stone fills the selection with a block.
  • //replace dirt grass_block swaps one block type for another inside the selection.
  • //copy, //paste and //rotate duplicate structures.
  • //undo reverts your last change.

WorldEdit can also save selections as schematic files and load them later, which is how builders move structures between worlds and servers.

Why it matters for server owners

WorldEdit is standard equipment for building spawns, lobbies and event maps. It is also powerful enough to wreck a world in seconds, so access has to be controlled. Give its permissions only to trusted builders through a permissions plugin like LuckPerms, not to all players.

Large edits run on the main thread and can freeze the server for a moment. Changing millions of blocks at once will show up as a spike in MSPT and lag for everyone online.

  • FastAsyncWorldEdit (FAWE) is a fork that processes large edits more efficiently on Paper servers.
  • WorldGuard, from the same developers, uses WorldEdit selections to protect regions.

Practical tip

Before a large edit, take a backup and test on a copy of the world if possible. //undo only works within your session history, and a server restart or crash in the middle of an edit can leave a half-changed area behind.

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