
Wood
from $5.99/ 30 days
For you and a few friends
- About 10 players
- 2 GB RAM, the server’s power
- 20 GB space for worlds & mods
- Fast AMD Ryzen CPU
- Protection against attacks (DDoS)
One life. Hard difficulty. Die and you watch the rest from spectator mode.
Hardcore mode locks the difficulty to hard and removes respawning. On a server, a player who dies is switched to spectator mode and can only watch the others. Many groups run hardcore as a challenge: beat the game before everyone is out.
It is a vanilla feature — set hardcore=true in server.properties. Plugins or datapacks can add variants, such as shared health or a world reset when everyone has died.
Included in every plan: DDoS protection, NVMe storage and automatic backups.
Enable with hardcore=true in server.properties. No plugin needed for the core rules.
Dead players stay online as spectators and follow the run.
Shared health, extra lives or team revives come from plugins or datapacks.
Automatic backups let you rewind after a crash — or after a death the group votes to undo.
Choose "Play with friends" in the configurator.
Enter the size of your group.
Pick a location and order.
Set hardcore=true in server.properties before the first start, so the world is created in hardcore mode.
Based on 8 players. Upgrade memory any time.

from $5.99/ 30 days
For you and a few friends

from $10.99/ 30 days
For small groups and vanilla plus

from $16.49/ 30 days
For growing communities
Set hardcore=true in server.properties, ideally before the world is generated. Changing it on an existing world may not behave as expected — start a fresh world to be safe.
An operator can set them back to survival with /gamemode survival <name>. Some groups allow this as a rule, others use a revive plugin.
Yes — a lag spike during a fight can cost a life. Pick a location close to your group and pre-generate terrain so exploring does not cause stutters.